Riot Games are a Threat to Security and the Public!
Request for Investigative Coverage - Allegations of Creative Theft, Legal Obstruction, and Systemic Suppression by Riot Games and Partners.
Request for Investigative Coverage - Allegations of Creative Theft, Legal Obstruction, and Systemic Suppression by Riot Games and Partners.
Riot Games are a Threat to Security and the Public!
Marc Wolstenholme v. Riot Games, Inc. (2:25-cv-00053)
Dear To Whom It May Concern,
I am writing to ask for your attention to a case that I believe reflects not only a personal injustice but a much wider cultural and political concern. My name is Marc Wolstenholme. I am a former British soldier, a disabled veteran, and an independent author of trauma-informed fiction written under the name M. W. Wolf. I am currently engaged in litigation against Riot Games, Inc., the creators of the Netflix series Arcane. This case involves what I believe to be a serious and deliberate act of copyright infringement, and the conduct I have encountered throughout this process raises urgent questions about power, suppression, and the treatment of creative individuals who exist outside mainstream institutional structures.
Between 2019 and 2020, I submitted my work, Bloodborg: The Harvest, through legitimate channels to Riot Forge, Curtis Brown Group, and multiple literary and entertainment agencies. I documented this extensively and later re-submitted in 2023 to confirm access. My novel was based on my own therapeutic journaling and trauma experiences, including combat service, medical discharge, and post-service discrimination. Bloodborg explores themes of posthumanism, trauma, and mental health through a science fiction narrative involving blood-based technology and class warfare.
In 2021, Riot Games released Arcane. The structural, thematic, emotional, and symbolic similarities between Bloodborg and Arcane are too detailed and specific to be coincidence. The aesthetic, the narrative tone, the characters' psychological arcs, the use of trauma motifs, the metaphysical framing, and even chapter titles align closely with my original work. I also provided extensive comparative analysis and a sealed motion containing further evidence that Riot began to spoliate relevant documents.
I brought a copyright infringement lawsuit in the United States District Court for the Central District of California. Despite filing a 1,200-page complaint with corroborating evidence, including submission records, meta-data, and a detailed timeline of access through three verifiable routes, the court dismissed the case without allowing discovery. Riot Games’ legal team falsely claimed Riot Forge was closed, denied receipt of submissions, and applied heavy procedural pressure. I was left defending myself against a multinational corporation while suffering from complex PTSD and without access to meaningful resources or support.
My attempts to seek discovery were stonewalled. My trauma and disability were ignored. Riot’s team dismissed my position, resisted settlement, and exploited technicalities to push the case out of court before facts could be tested. I have since filed a Notice of Appeal and a Rule 60 motion is being prepared.
This is not simply a case of creative theft. It represents something larger and more disturbing. There is a growing culture of what I call hypernormalisation, where public institutions and private power actors suppress, rewrite, and co-opt independent voices under the guise of corporate legitimacy. I believe this case is part of a pattern that reflects the blurring lines between civil and military control, information weaponisation, and the cultural manipulation of trauma narratives.
As someone from a working-class background, disabled, and speaking out without legal representation, I have been mocked, threatened, ignored, and procedurally buried. But I will not stop. I am pursuing litigation in the UK and intend to raise proceedings in France and elsewhere if necessary. My creative work was stolen and monetised by the largest gaming company in the world. It was sold to Netflix, the biggest streaming company, in the world, adapted by agencies with known ties to the parties I submitted my work to, and marketed as wholly original.
I am reaching out now because I believe the public deserves to know how systems of power are operating behind the scenes in cultural production. This story is about art, trauma, suppression, and the courage to fight for your voice in a world that routinely silences those who do not conform to its gatekeeping structures.
I am extremely concerned about the handling of personal data, the possibility of black budgets, and the implications of military-civil fusion in the creative and legal suppression I have experienced. I explain these concerns in full in the attached document titled 96-1.
If you are willing to review the documentation and hear more, I would be glad to share materials and speak further. Thank you for your time, and I hope you will consider helping to shed light on what has happened here.
Riot Games may be contacted about this at: dan.chang@riotgames.com
or via their unethical legal team at Mitchell Silberberg & Knupp LLP: Josh.Geller@msk.com
My Work has been systematically raped by the same “Mega Agents.”
Additionally, this is also a warning to aspiring writers and talent sharing submissions, synopsis, query letters, art or any content. Please be careful who you send your work to. I have legitimate concerns with anyone sharing work with Curtis Brown Group.
The M.W. Wolf catalogue has been systematically violated by some of the biggest names in the UK and US Literary and Talent industries.
My work, informed by all of my trauma, has been exploited and sold to Netflix, the biggest streaming service in the world. And Marvel, the highest-grossing film franchise in history. And Riot Games, the biggest gaming company in the world. And Penguin Random House, the largest English-language publishing company in the world.
Four of the world’s biggest companies in their domains. And yet, I have never sold a single book, never made a penny and spent over half of my daughter’s financial foundation, my life savings to buy a new home for us, on keeping myself fed and able whilst I write more, fight litigations on both sides of the water, and contact services to see my daughter, despite no allegations that I would or ever have harmed her or her mother.
Secondarily, to alert the appropriate authorities, outlets and vulnerable people to these crimes and fraudulent activities, anti-competitive behaviours, predatory targeting of vulnerable people, and systematic IP infringements which has put the whole UK literary industry in jeopardy as 90% of aspiring writers can’t get published because agents are “Swiping” from the Slush pile and feeding it to their pet writers, or just selling it directly to the likes of Netflix who seems to have no quality control department to check for copyright concerns.
I even wrote a book about agents stealing from the “Slush Pile” to feed to their “Pet” writers and shark tank writing rooms. It’s called Bee My Agent; Blood and Honey. The aim of this was to open a dialogue, metanarrative with wax and words, a parasocial conversation to say I know you have done this; I understand the cutthroat nature of business and entertainment, I know that hype trains and cultural fits of the moment is what sells books, now just pay me for my work. Alas, this book was also violated by the same abuser linked to all of the infringements including the Riot Games case.
Soon after I submitted this detailed synopsis and attended a Curtis Brown Creatives Course online, Lisa Jewell released Breaking the Dark a Marvel novel, agented by Jonny Geller. This one is so blatantly a mix of After the Black, Bloodborg and Bee my Agent that it's embarrassing. It even misappropriated and doesn’t understand “Black Flash” from my highly scientific concept in M.W Wolf’s Inverted Organelle of Consciousness & Universe.
Thus please be careful who you share your work with. They are selling out for big paydays, scavenging through the “Slush Pile” to find “Fits” for commissioned work.
These abusers need to be exposed and removed from the industry before more harm is done.
Sincerely,
M.W. Wolf